is halo 4 matchmaking based on skill

Is halo 4 matchmaking based on skill

We’re excited to deliver a brand-new experience to Halo 4 Matchmaking that will focus on even starting weapons and map control, with players fighting to gain control of all rifles, power weapons and each map’s power positions. The Legendary Slayer playlist launches Monday, July 15, on the following maps, which have been custom-created specifically for this playlist:

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2. Team matchmaking sucks. I'm ways paired with noobs and always losing. I'd rather a team of potatoes. Without a trueskill, you can't get matched with decent players.

We’re excited to deliver a brand-new experience to Halo 4 Matchmaking that will focus on even starting weapons and map control, with players fighting to gain control of all rifles, power weapons and each map’s power positions. The Legendary Slayer playlist launches Monday, July 15, on the following maps, which have been custom-created specifically for this playlist:

The fan favourite gametype from past Halo games is finally being added to Halo 4’s Action Sack playlist. Players will spawn with a Plasma Pistol, which kills in one-hit. Jump height will be reduced in this gametype and players will only have one life per round.

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3. Perks are unbalanced. They are like CoD and they don't belong in Halo. If you have Resupply and Explosive perks on, you can throw nukes. It's overpowered. What kind of 'balanced' gameplay allows one player to be able to resupply grenades and the other to reload faster? They shouldn't have added perks into the game.


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